TaobaoClient client = new DefaultTaobaoClient(url, appkey, secret);
AlibabaJymIndustryGameinfoserviceSyncgameserverbygameidclientiddomainidRequest req = new AlibabaJymIndustryGameinfoserviceSyncgameserverbygameidclientiddomainidRequest();
AlibabaJymIndustryGameinfoserviceSyncgameserverbygameidclientiddomainidRequest.SyncGameServerRequest obj1 = new AlibabaJymIndustryGameinfoserviceSyncgameserverbygameidclientiddomainidRequest.SyncGameServerRequest();
obj1.setSyncAllClient(false);
obj1.setServerName("server_name");
obj1.setClientIdList(new Long[] { 1 };
);
obj1.setSyncNewDomainName("sync_new_domain_name");
obj1.setDomainId(1L);
req.setSyncGameServerRequest(obj1);
req.setNewGameId(1L);
AlibabaJymIndustryGameinfoserviceSyncgameserverbygameidclientiddomainidResponse rsp = client.execute(req);
System.out.println(rsp.getBody());
ITopClient client = new DefaultTopClient(url, appkey, secret);
AlibabaJymIndustryGameinfoserviceSyncgameserverbygameidclientiddomainidRequest req = new AlibabaJymIndustryGameinfoserviceSyncgameserverbygameidclientiddomainidRequest();
AlibabaJymIndustryGameinfoserviceSyncgameserverbygameidclientiddomainidRequest.SyncGameServerRequestDomain obj1 = new AlibabaJymIndustryGameinfoserviceSyncgameserverbygameidclientiddomainidRequest.SyncGameServerRequestDomain();
obj1.SyncAllClient = false;
obj1.ServerName = "server_name";
obj1.ClientIdList = new long[] { 1 };
;
obj1.SyncNewDomainName = "sync_new_domain_name";
obj1.DomainId = 1L;
req.SyncGameServerRequest_ = obj1;
req.NewGameId = 1L;
AlibabaJymIndustryGameinfoserviceSyncgameserverbygameidclientiddomainidResponse rsp = client.Execute(req);
Console.WriteLine(rsp.Body);
$c = new TopClient;
$c->appkey = $appkey;
$c->secretKey = $secret;
$req = new AlibabaJymIndustryGameinfoserviceSyncgameserverbygameidclientiddomainidRequest;
$sync_game_server_request = new SyncGameServerRequest;
$sync_game_server_request->sync_all_client="false";
$sync_game_server_request->server_name="server_name";
$sync_game_server_request->client_id_list="1";
$sync_game_server_request->sync_new_domain_name="sync_new_domain_name";
$sync_game_server_request->domain_id="1";
$req->setSyncGameServerRequest(json_encode($sync_game_server_request));
$req->setNewGameId("1");
$resp = $c->execute($req);
curl -X POST 'http://gw.api.taobao.com/router/rest' \
-H 'Content-Type:application/x-www-form-urlencoded;charset=utf-8' \
-d 'app_key=12129701' \
-d 'format=json' \
-d 'method=alibaba.jym.industry.gameinfoservice.syncgameserverbygameidclientiddomainid' \
-d 'partner_id=apidoc' \
-d 'sign=33BA47077DD7C279E65D1CADD8843913' \
-d 'sign_method=hmac' \
-d 'timestamp=2026-09-25+21%3A41%3A34' \
-d 'v=2.0' \
-d 'new_game_id=1' \
-d 'sync_game_server_request=sync_game_server_request'
# -*- coding: utf-8 -*-
import top.api
req=top.api.AlibabaJymIndustryGameinfoserviceSyncgameserverbygameidclientiddomainidRequest(url,port)
req.set_app_info(top.appinfo(appkey,secret))
req.sync_game_server_request="sync_game_server_request"
req.new_game_id=1
try:
resp= req.getResponse()
print(resp)
except Exception,e:
print(e)
pTopRequest pRequest = alloc_top_request();
pTopResponse pResponse = NULL;
pTaobaoClient pClient = alloc_taobao_client(url, appkey, appsecret);
set_api_name(pRequest,"alibaba.jym.industry.gameinfoservice.syncgameserverbygameidclientiddomainid");
add_param(pRequest,"sync_game_server_request","数据结构JSON示例");
add_param(pRequest,"new_game_id","1");
pResponse = top_execute(pClient,pRequest,NULL);
printf("ret code:%d\n",pResponse->code);
if(pResponse->code == 0){
pTopResponseIterator ite = init_response_iterator(pResponse);
pResultItem pResultItem = alloc_result_item();
while(parseNext(ite, pResultItem) == 0){
printf("%s:%s\n",pResultItem->key,pResultItem->value);
}
destroy_response_iterator(ite);
destroy_result_item(pResultItem);
}
destroy_top_request(pRequest);
destroy_top_response(pResponse);
destroy_taobao_client(pClient);
TopClient = require('./topClient').TopClient;
var client = new TopClient({
'appkey': 'appkey',
'appsecret': 'secret',
'url': 'http://gw.api.taobao.com/router/rest'
});
client.execute('alibaba.jym.industry.gameinfoservice.syncgameserverbygameidclientiddomainid', {
'sync_game_server_request':'数据结构JSON示例',
'new_game_id':'1'
}, function(error, response) {
if (!error) console.log(response);
else console.log(error);
})